![]() Say you’re using Peter-Porker (The Spectacular Spider-Ham) and you find a gold brick that requires an energy beam to melt. TT Games made it easier than ever by pulling context-appropriate heroes from your roster with the press of a button. The goofiness is a delightful change of pace from getting more of the same Spider-Man, Thor, and Hulk we’ve come to expect from Marvel games, and I couldn’t wait to see who’d be the next obscure unlock.Įach hero has his or her special arsenal of attacks and abilities, and returning players know that means a fair bit of swapping out your team to solve basic puzzles. You may not get Wolverine, but Cap-Wolf is here, and he brought a host of similarly tiered heroes. In some ways, their omission made room for TT Games to take even deeper dives into Marvel’s archives for the 200-plus characters on the roster. The X-Men and Fantastic Four didn’t make it to the sequel for whatever reason, but I didn’t miss them too much. The minifig heroes are animated with such care and so many little visual flourishes that it’s hard not to be impressed – from the way that Tony Stark’s Iron Man suit seemingly has a mind of its own to Hit-Monkey’s hyperactive simian lope. The campaign, in which our heroes have to stop Kang the Conqueror and his time-manipulating ways, has some of the funniest writing that Lego games have seen, and the sight gags are similarly top-tier. The situation is frustrating, since so many great components are in place. The pieces of a great game are here, but they’re shattered by near-constant bugs, glitches, and technical issues. ![]() The sequel builds upon that solid framework, but stumbles on the execution. It had a massive roster of powerful heroes and an equally sizable hub world for them to explore. TT Games has released a slew of Lego games over the past dozen or so years, but Lego Marvel Super Heroes was easily my favorite. ![]()
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